At every turn, fans are foaming at the mouth to post their rankings of the greatest releases of 2025. However, what of the stinkers, the underperformers? Let's take a moment to honor the absolute worst games of the year, according to the aggregate scores from Metacritic. Are all of these games as bad as the ratings suggest? We shall see.
10. Switch 2's Welcome Tour
Metascore: 54/100, User Score: 3.4/10
First impressions to this showcase title were colored by its $9.99 price tag, with many feeling cheesed off it wasn't a bundled game like competing console launches. Critical opinion varied dramatically, from "crushing disappointment" to somewhat forgiving takes that praised the polished software itself. Regardless of the controversy, the title proved to be a strong seller during its launch month.
9. Rennsport
Metascore: 53/100, Audience Score: 3.2/10
Presented as "beyond a racing game," this vroom-vroom title from European developers received overwhelmingly poor reviews. The consensus was that the game was lacking in almost every category, especially in a year featuring excellent racing titles. For many, this underwhelming entry was better off left unplayed.
8. Bubsy in: The Purrfect Collection
Aggregate Score: 53/100, User Score: 8.6/10
First things first: the awkward title grammar is a minor annoyance. This compilation of 1990s-era mascot platformers revives a sarcastic feline known for incessant jokes. The consensus was that these games were not good in their time and feel dated with age. The surprisingly strong user score is a curious anomaly to the critical reception.
7. Hunter x Hunter Fighting Game
Aggregate Score: 53, User Score: 3.5
This manga-based fighting game faced significant backlash from both reviewers and the dedicated community. Issues included a thin fighter lineup and a severe lack of features. User reviews was particularly harsh, with some voicing a desire that the title's flop would be a warning for future projects.
6. Neptunia Motorcycle Game
Aggregate Score: 51, Audience Score: 5.3
Based on the niche Hyperdimension Neptunia series, this motorcycle action game tasks players with collecting Dogoos. Critics argued that its attempt to mimic a *Katamari Damacy*-like experience was unsuccessful, coming across as more of a quick spin-off than a substantial Neptunia game. Its 3-hour duration combined with a full retail cost seemed like a bold choice.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a curious artifact from the past, finally released after a very long time in development hell. The developers consciously chose to keep the game as an period-accurate product of its time, acknowledging that contemporary players might not appreciate its retro feel. As such, many reviews remarked that the tale of its development was more compelling than the game itself.
4. Scar-Lead Salvation
Metascore: 44, User Score: 2.4
This anime-styled third-person shooter inspired by games like *Returnal* failed to impress with critics. Common complaints were bland enemy design, repetitive levels, and a forgettable story. A controversial mechanic involving the protagonist's clothing was universally disliked and undermined the game's potential charm.
3. Ambulance Life: A Paramedic Simulator
Metascore: 44, Audience Score: 4.9
Think of the strategic surgery games of the past, then remove the satisfying gameplay. That, according to reviews, is roughly *Ambulance Life*. Reviewers found the core gameplay loop to be a slog, and the story's portrayal of mental health topics was criticized as being insensitive. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Aggregate Score: 43, Audience Score: 5.8
This new direction for the classic virtual pet formula turns the franchise into a town-management title. The result, according to critics, was a dull collection of basic activities that quickly grew tiresome. Some reviews went so far as to label it one of the worst titles available on its platform, citing a complete absence of engaging content.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Positioned as a blockbuster open-world action game from a studio led by well-known figures, *MindsEye* was a notable critical flop. Reviews universally panned its lousy combat, uninspired storytelling, and a host of horrendous bugs. Critics found it to be a significant step back compared to previous-generation games in the similar style. Amidst the sea of negativity, a few of positive user reviews found value in the experience, providing a lonely counterpoint.